DATA  SCULPTURE   COPYRIGHT            P A  U  L     H  I  G  H  A  M              Virtual  Sculpture電腦 藝術家 先驅

      

 Virtual  Sculpture

                                  RESUME

        

Hog Futures / Aeolian Bayesian Series  

   A D A   Microdisney  Series

 

 

 

  

 ststl  rapidprototype 1995 Synthesizing Liberty   1998
     

 

 

 

 Goodbye ..BEUYS...Hello Von Neumann

 

   Towards a new sculptural paradigm  ... " At  this time a  radical  new  paradigm in Conceptual  art  is  in evidence  with the emergence of  Real time dynamic computational  Self-Organising  systems  in  Sculpture."...   towards a new sculptural paradigm 96 ..Paul higham.

   

  In harnessing  REAL TIME COMPUTATION  the work self-generates, evidences and evolves under its own complexity as I propagate or cull the works as “Abstract proofs” of synthesis, evolution and  Autonomy: An emergent ‘Footprint’ of development in virtual space; in the same way a tree, flower or fish is a recording of it’s own evolution, evident signatures of their own trajectory, deposition and synthesis over time:  

form   follows  function

 
     

 DATA SCULPTURE a definition
Datasculpture  are  computational works that deal with the commodification of information and dynamics of data itself, in this instance they are real time samples of Data streams harvested and mined from the Dow Jones index; these discrete "grains" of data aggregate and self organise, eventually developing into vectoral forms that can have concrete sculptural outcomes thereby showing the flux and dynamics of data and societal transformations in real time 

materials are often listed as “code/cpu/” referencing the computation that parses the symbols into forms

The works are output in multiple formats as cnc  or rapid prototype or purely in virtual  flux the dimensions are often “variable”

Or cast in metals such as iron or bronze from a “wax thermajet” prototype machine and are then cast from the wax in ceramic shell

The sizes vary from a 4inch sq. to approx. 10 ft

    Central to my practice is engagement with the consequences of Autopoiesis; I build generative coding systems or sample grains of data from real world sources that can evolve in real-time as tangible sculptural form or remain in their virtual “flux” state: 

SPACESAMPLING :Real world sampling evidences  Real time computational Sculptural outcomes:
dimensional and discrete sampling using time of flight 3d scans that I synthesize  with Noise and DSP / Mined data or structural sources
 

AUTOTECTURE  : Self Organising systems

here I am concerned with forms and systems that “self-generate, evidence and evolve under their own complexity” using a process I call Autotecture. Preferring to generate work from coding data mining and algorithm  my work makes a departure from the traditional retinal/hand / 3d modelling.conjunction. I am therefore working with the  Consequences of  direct engagement with complexity in a generative system that affords the emergence in real time of  “Vectoral  Automata”  as sculptural form
At any stage of their divergent development one may propagate or  cull  works as  “Emergent Proofs” of  autonomy,  .
On a smaller scale woven into this process  are the underlying  protocols of data transfiguration in discrete abstraction.{Chrono-abstraction} Therefore, conceptually I posit that a work of art can be truly autonomous ,being machine agency constructed  and continuously self organizing, whilst retaining the iconic presence of the plastic sculptural form.
 

    
                      DATASCULPTURE ©  series    H I S T O R I C A L                                                                                                                                                                                           

Self _Organising  Sculpture

screenshot  " R A U M P R O B E N "   1997

 

     

 

     

 

 

scroll

 " R A U M P R O B E N " /  spacesampler series       Commissioned  by  New  Media  Initiative  Walker     ARTS Center USA 1997

 

"UNHAPPY DOW JONES" /  WEIGHTED TENSOR INTERNODIUM / A REAL TIME NON VERIDICAL REPRESENTATION OF A DATA STREAM   98                                                                                                                                                

DATASCULPTURE ©     

       
 

SATELLITE OIL FIELD  /  MINED  DATA /  CUSTOM  BUILT  CNC  /  cpu / GA -CODE /chrome cast  iron      

 

  / TIME SAMPLE  DELTA SERIES /   HT:3.6 WDTH:3.4  BDTH:4 FT   /      Self-Organising        Autoplastic     UNMODELLED        REAL TIME    COMPUTATIONAL       GENERATION                                   

Archive Collection of Artist

       
  "NOISY & UNFILTERED SERIES                           U N M O D E L L E D  
     
 
          *               REAL TIME  COMPUTATIONAL   GENERATION         * 

                                                                                                               " DOW     DESCENDING   $iNDU  

Autotecture  SERIES    

                                                      

                                                                                                          

                  Datasculpture Sonification©                 

      gallery screenshot  of     real  time  flux   ▼     Stereohedral   PLOT /  SYNTHESIS  of  ANGOLA  OIL  FIELD  +  MRI of BEATING  DOGS  HEART    

 LSU  Foster Gallery Solo show 2004

          

      3D       stereohedral                     Oil  +  Gas  Futures  Domain                                                                                                                                                                                                                                              BETA  ANGOLA  DELTA /  stl   ht:4.6ft  width:2 ft   brdth:2ft   

      

TIMe SAMPLE plot   / DELTA SERIES / 

           

DATASCULPTURE  ©          below            

NOISY & UNFILTERED SERIES             Unfiltered Series               "Synthesizing Liberty"                               U N M O D E L L E D  

         

 1998  TITLE:     "Synthesizing Liberty /  Project  1998 - 2002  /  detail / code/ algorithms /mined data/Autoplastic Datacloud  

MAT:    custom built /cnc/cast iron / synthesis : satellite /  futures/ self-organising / ga code/ 1998 - 2002  Scanning   ceased  after  9/11 /01       ht: 5ft.4   wdth: 3ft   bth: 3ft6ins                    

    DATASCULPTURE 雕塑 資料 All rights reserved ©                                                  

 

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DATASCULPTURE :   Flat  2  andahalf  D  Granular Series  2006     

      Aeolian  Bayesian  Dipole Sequencer

                 

Hog Futures / Aeolian Bayesian Series  

Ab Hoc  Video 

Improbable Loopy Belief

 

Melanchaeolian Dipole  

 

Flat Granular Series  IV :  Form   follows  self  organising   Functions

Statement

 UNMODELLED REAL Time COMPUTATIONAL work self-generates, evidences and evolves under its own complexity

I can propagate or cull the works as “Abstract proofs” of synthesis, evolution and autonomy: An emergent ‘footprint’ of development in virtual space; in the same way a tree, flower or fish is a recording of it’s own evolution, evident signatures of their own trajectory and synthesis over time: form follows function

    

  Bio             Paul              Higham                            INTERVIEW 
 


Born in the UK and now living in America, Paul Higham has used digital technology in his art for over 25 years. Since the early 70s whilst studying at Goldsmiths College of Art London University, his endeavour has remained consistent to propogate a new form of sculpture based on self organizing theories of artificial life,and in the mid 90s developing  Datasculpture ; using information theory, heuristics and real time data mining,he coined the term Virtual Sculpture

 he remains a pioneer of computers in sculpture and Rapid Prototyping working with mainframe computers at the Middlesex polytechnic in 1986 using mainframe computers and cnc processes to make large works,

In 1995  he  independently initiated a collaboration with Stratasys Rapid prototype Corp. USA, and joined the Advanced Visualization /Human machine design lab team at the University of Minnesota working with  Rapid Prototyping, haptics,mo-cap,3d scanning and holography. and in 1996 was awarded an "Artist of Extraordinary Ability" GreenCard

Higham continues to exhibit Internationally including the New York Digital Salon in 96, Circulo de Bellas Artes,Madrid, Intersculpt 99 French Senate, Paris,Manchester City Art Gallery UK ,and  has sited work at the Wedgewood Memorial sculpture Park, UK. New York Mills Sculpture Park , Franconia Sculpture Park,USA, Pirkkala Sculpture Park, Finland and the Contemporary Art Center in New Orleans he is currently visiting artist at NYIT, and a judge for Ars Mathematica / Intersculpt 01-06, notable wards/ Commissions include  a Jerome Mcknight 96 & 97 New Media Initiative,,Walker Art Center USA. residencies include visting artist at the School of the Art Institute Chicago and Cranbrook Academy of Art and Founded the New Orleans international sculpture works sponsored by Hewlett Packard,SGI,Sensable technologies,Geek Squad

 Thanks  To : Hewlett Packard, USA/Europe, Honeywell, AT&T, MathEngine ,Sensable , Stratasys , Delcam, World Tool Kit, Ascension Corp, Vpl, British Arts Council.

Selected Press   with photo reproductions: Leonardo magazine, Sculpture magazine, New York Arts magazine, The Boston Globe, Arts Review, Contemporary Art & the Mathematical  Instinct ,Research Review ,Independent ,Leoanardo Electronic Almanac

article on spacesampling http://citypages.com/databank/21/1032/article8967.asp 
 

  click here for Printable RESUME

©   DATASCULPTURE      雕塑 資料   

 

Advanced Research Lab Residencies 1995 -- 2005

Human machine design lab

Human factors VR  lab

Advanced visualization lab

University of Minnesota 

Recent SELECTED GROUP EXHIBITIONS
2003-2006
I
nternational Rapid Prototyping Sculpture Exhibition
Southwestern University, Austin, TX, traveling to New York Institute of
Technology, New York, NY, Yeditepe University, Istanbul, Turkey,
Manchester Metropolitan University, Manchester, England, University of
Houston at Clear Lake, Clear Lake, TX, Kemper Room Gallery, Illinois
Institute of Technology, Chicago, IL, Zoller Gallery, Pennsylvania State
University, University Park, PA, DAPP Gallery, College of Design,
Architecture, Art and Planning, University of Cincinnati, Cincinnati, OH,
Robert V. Fullerton Art Museum, California State University, San
Bernardino, CA.

Jonathan Ferrara Gallery New Orleans  nov 2003

Digital Art, Gallery  DAK'ART,Keur Thiossane Villa pour les Arts Multimedia, Senegal,Africa.
International Symposium of Interactive Media Design4, Digital Art Exhibition, Yeditepe University Istanbul Turkey

Unitec Institute of Technology Gallery, Auckland, New Zealand
Intersculpt 2003 ,FNAC Digitale, Paris, France
TeleSculpture 2003 Exploratorium Museum, San Francisco, CA and Arizona State

http://telesculpture.prism.asu.edu/

 University, Tempe, AZ

 InterSculpt2001, Archetype Gallery, Dayton, Ohio, USA.,

.InterSculpt2001, Sargeant Gallery Wanganui New Zealand.

                                                                     

      INTERVIEW 

Higham Bio  電腦 藝術驅

 http://www.sculpture.org/ 

MARCH 18-MAY 13, 2006
International Rapid Prototyping Sculpture Exhibition

Reception: Thursday, April 6, 4:30-7 p.m.
Preview for Friends of the Museum: 4 p.m.
Robert V. Fullerton Art Museum
(Mueller and Ellis Galleries)
California State University, San Bernardino
5500 University Parkway
San Bernardino, CA 92407-2397

Exhibition sponsored by 3D Systems Inc. & The Sarofim School of Fine Arts of Georgetown, Texas                                                                                                                                                                

 

 

 

 

 

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